![]() ![]() Borrowing mechanics from other games didn't work all that well - so for the latest, unnumbered chapter, CI Games have decided to streamline and re-focus the series. No longer simply about pure sniping, it has become more of stealth-action experience, but with questionable results. It started off as an average, focused sniping game, expanded its mission structure a bit in the sequel, and went full-out open world in the third chapter. But when your entire existence focuses on an even more narrow mechanic - in this case, sniping people from far away - how do you continue to innovate for one or two, let alone four games? But that's exactly what CI Games have attempted to do with their Sniper Ghost Warrior series. Sports and racing games have done so, but the vast versatility of both allows them to smoothly expand beyond the playing field - into career management, finances, and other aspects. ![]() ![]() Few endeavors are as challenging as zeroing in on a specific game mechanic and basing the entire experience around it. ![]()
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